![]() ![]() ![]() But I also like the idea of the tension it might bring. I also don't know if this will make the game take too long. Demonstrate with player to your right your favorite sex position. Let someone draw a mustache or unibrow on you All players pour 1.5 oz of their drink into players cup, player must drink. Invisible Chair sit against wall, if you fail take shot. I plan to go over the module and find appropriate areas to do a pull-check (for instance, near the beginning the doors are locked, and then eventually open on their own - this would be a pull-check from everyone, or maybe player with lowest Wisdom?).Īny ideas or advice on this? I am fine with ditching this idea entirely, if it seems like it will create weird balance to the play. Head stand until next turn, if you fail take shot. Other players pull +1 pieces for each insane character in the party (killing or incapacitating the insane player mitigates the effect). I am still working out what this might be - a friend suggested that in combat the player controls one of their actions (their choice) and the DM controls the other (so they might attack, and then I would get to move them).Īnother idea: I will make a table of effects that I can roll against to determine what insanity does, maybe on a round by round basis? Although this seems way too randomizing If you knock over the tower for any reason (pull or clumsiness), you go insane. Each pull is -1 to this check (you would just keep the Jenga pieces in front of you). Variant I am kicking around: when your character faces something super spooky or supernatural, roll a d20 (wisdom save?). Whenever a character faces something pretty weird (a monster, seeing a ghost, unnatural occurrence), they would pull from the tower. On top of this, I was considering using a Jenga tower (à la Dread) to try to produce more tension. (It is also available this month through Dragon Magazine.) I have decided on The Haunt, which reviews say is really good if you set the mood correctly. I also figured I should just go with something someone else made, so I don't have to do too much work figuring out monsters and puzzles, etc. ![]() To make sure I don't get in over my head, I want to do a horror-themed one-shot on Halloween night. I have been playing D&D for about a year and half, and I want to dip my toes in the DM waters (as an aside - I've been running Dungeon World for about a year, multiple groups - this has given me a ton of confidence and experience as a DM, but I didn't fully understand D&D for a while. ![]()
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